import pygame
from settings import Settings
class Ship:
    def __init__(self, ai_game):
        """Initialize ship and locate it"""
        self.screen = ai_game.screen
        self.settings = ai_game.settings

        self.screen_rect = ai_game.screen.get_rect()
        """upload ship"""
        self.image = pygame.image.load('images/ship.bmp')
        self.rect = self.image.get_rect()
        self.rect.midbottom = self.screen_rect.midbottom
        self.x = float(self.rect.x)
        """location"""

        self.moving_right = False
        self.moving_left = False
    def update(self):
        # if self.moving_right and self.rect.right < self.screen_rect.right :
        #     self.x += self.settings.ship_speed
        # if self.moving_left and self.rect.left < 0 :
        #     self.x -= self.settings.ship_speed
        # self.rect.x = self.x
        if self.moving_right and self.rect.right < self.screen_rect.right:
            self.x += self.settings.ship_speed
        if self.moving_left and self.rect.left > 0:
            self.x -= self.settings.ship_speed
        self.rect.x = self.x
    def blitme(self):
        self.screen.blit(self.image, self.rect)

